

Viking Siege
Viking Siege puts a bearded Viking king in charge of a tower defense campaign against elemental monsters. Across 30 maps, you build up your defenses as enemies arrive along different routes, including creatures that heal nearby allies or split into smaller enemies.
How to play Viking Siege
- Click or tap a flag, then choose a tower to build there. Towers fire automatically at enemies in range. Your first tower is the Ballista, which costs 50 building resources. Defeated enemies give you more resources.
- Get through all the waves with lives remaining to win. You start each map with 10 lives and lose one for each ordinary enemy that escapes. A boss reaching the exit ends the battle immediately.
- Finishing with 7 to 10 lives earns three stars, 4 to 6 earns two, and 1 to 3 earns one. Wins also pay gold. On the campaign screen, meet the star requirements and spend gold to unlock tower types and higher upgrade tiers.
- There are eight tower types. These include the Bombard, which deals splash damage, the Tar Pump, which slows nearby enemies, and the Teleporter, which sends enemies backward along their route.
- After unlocking an upgrade tier in the campaign shop, you still have to buy each tower's upgrade during a battle. Select a placed tower and pay building resources to upgrade it, up to level three. Selling returns 80% of the resources spent on that tower and its completed upgrades.
- Tap the skull button to call a wave early for up to 50 extra building resources. Enemies from the previous wave stay on the road. The arrow button switches between normal speed and fast-forward.
- As you progress, tutorials introduce two special attacks. Tsunami of Tar slows enemies but does not affect wind creatures. The explosive pig runs back along the enemy route and explodes on contact. Both need time to recharge.

Tips
- On the first map, spend your next 50 resources on the second flag. A lone Ballista leaves damaged enemies to walk the rest of the route unopposed.
- Do not line the same route with Teleporters. Each enemy can only be sent backward once, so use the other building spots for damage instead.
Can you finish the campaign with three stars on every map?














































