

Survival Game
Survival Game puts numbered contestants through six elimination trials under the eyes of masked guards. Each round changes what you need to do, from stopping for a watchful doll to choosing your next step across a glass bridge.
How to play Survival Game
- Red Light, Green Light: hold your mouse button or finger down to run, then release to slow down and stop. Reach the finish within 30 seconds without moving when the light is red.
- Dalgona Candy: hold and drag the needle along the shape, then return to where you started. You have 30 seconds. If you leave the outline or release the mouse button or your finger, the drawn line disappears. You can start a new stroke while time remains.
- Tug of War: click or tap repeatedly to pull the other team into the gap. Holding down does not keep pulling. Win before the 30-second timer expires.
- Marbles: each side starts with three marbles. On your turn, choose Odd or Even to guess whether the other hand holds one or two; the computer takes its turn automatically. The guessing side wins one marble for a correct answer and loses one for a wrong answer. Collect all six within 60 seconds.
- Glass Bridge: tap the left or right half of the screen to choose the front contestant's next step. Guide the group across 15 pairs of glass panels within 60 seconds. A wrong choice removes that contestant; the others continue along the safe side. The group starts with ten contestants, and losing the last one ends the attempt.
- Final round: hold the on-screen controller and drag left or right to steer. Keep your mouse pointer or finger above its center to move forward, or below it to move back. Release to stop. Move into your opponent during Attack and keep away during Survive. The roles swap after each 15-second turn, with a short pause between turns. Each contestant starts with 100 health; reduce your opponent's health to zero to win.
- Clearing a trial takes you to the next one. To practise a particular round, tap the piggy bank on the main menu, choose a round with the arrows, and press its round button.

Tips
- Start counting when the light turns green and release before three seconds are up. Your runner takes time to brake, so waiting for red before letting go can leave you moving when the doll checks.
- Choose Odd when the opponent has only one marble left. That hand cannot contain two.
- Near the end of an Attack turn, leave yourself room to retreat. Your next role is Survive, so finishing the chase right beside the opponent puts you in danger when play resumes.
Can you get your contestant through the final duel?














































