

Super World Adventure
Super World Adventure follows a red-capped hero through a fantasy platformer with hidden rooms and monsters along the route. You can head for the next flag or explore the blocks and pipes for supplies, but a missed jump can send you back to the start.
How to play Super World Adventure
- Use Left and Right Arrow to move, Up Arrow to jump, and Down Arrow while standing on a usable pipe to enter it. On mobile, use the direction buttons and B to jump.
- Land on slimes and walking snails to defeat them for 100 points. A stomped snail leaves a moving shell behind. Side contact with enemies, dangerous obstacles, or a fall can end the attempt.
- Hit star-marked coin blocks from below for one coin and 200 points. Collect 100 coins for an extra life; a mushroom also adds a life.
- A crown lets you throw fireballs with Space, or A on mobile. Fireballs defeat ordinary enemies, including biting plants and flying snails. You lose this power when starting another level or entering a secret room.
- For ten seconds after collecting a star, you can defeat slimes, snails, and shells by touching them. It does not protect you from every hazard, so keep avoiding plants, fire, and water.
- Reach the flagpole for 2,500 points, then the hero walks to the exit. You begin with two spare lives. Losing an attempt uses one and restarts the level; with no spares left, the next death brings up Game Over.
Tips
- With a crown, shoot a walking snail instead of stomping it when you can. The shot removes it without leaving a shell to dodge on the ground.
- Look for the usable pipe in level 4 if you need another life. Its bonus room holds 88 coins, enough to cover most of the 100-coin requirement.
See what you can collect on the way to the next flag.














































