

Santa Run
Santa Run sends Santa through a snowy town where elves, gingerbread men, snowmen and reindeer get in his way. In this endless runner, you jump for presents and decide whether to clear an enemy with coal, a swing of the sack or a leap overhead.
How to play Santa Run
- Santa runs automatically. Press W or the up arrow to jump, or tap the jump button. You can jump again in the air after leaving the street; landing on a rooftop disables that extra jump until you return to the street.
- Press Space or tap the throwing button to throw coal while running on the ground or a roof. Press E or Insert, or tap the sack button, for a close-range swing. There is no ammunition limit.
- An elf takes one hit. Gingerbread men, snowmen and reindeer take two. Defeated enemies turn into rabbits, but defeating them does not add points.
- Collect presents to release candy, which flies toward the score counter. Each piece adds one point when it arrives; running farther does not earn points.
- You have three lives. Touching an enemy costs one; a snowball interrupts Santa's action without removing a life. Losing all three ends the run, and a new best score is saved.
Tips
- Let the coal leave Santa's hand before jumping. Jumping during the throwing animation can cancel the throw, leaving the enemy in your way when you land.
- Save the sack swing for an enemy already within reach. Santa stops moving forward during it, but enemies keep approaching, so an early swing can leave you exposed as it finishes.
How high can you push Santa's score?














































